Interview about Computergames, Culture, Art and the Gravity Lander app with Lopetz (Büro Destruct), Pius Knüsel (Director of Pro Helvetia) and Sylvain Gardel (Project Director of GameCulture) on Swiss Radio DRS 2, Reflexe, Wednesday, 30. March 2011: Listen: «Die Kultur entdeckt die Computerspiele» (German only).
03.30.2011
tags: android, app, doom, flash, GameCulture, games, Gravity Lander, interview, iphone, pong, pro helvetia
08.26.2010

Print (flyer & poster) and Webdesign for GameCulture, a programme of Pro Helvetia, the Swiss Arts Council.
GameCulture is drawing attention to the social, economic and aesthetic aspects of computer games and exploring the characteristics of the genre as a new art form. Pro Helvetia will be exploring the medium of computer games from autumn 2010 to 2012, staging three different exhibitions, a call for projects and a number of panel discussions and conferences.
Web programming by Kaspar Lüthi, Humantools. Free font “CMOD Subotron” by Paul Busk.
03.02.2007
Categories: Print Work, Publications
The first issue of the italian GAMERS Magazine
features a big Electronic Plastic Book report with interviews.
(Electronic Plastic Book published by Die Gestalten Verlag).




